Hitman: Blood Money Game Guide #The House of Cards

Sabtu, 17 September 2011
Hitman: Blood Money Game Guide
The House of Cards

A casino in Las Vegas. You are to eliminate three targets. Despite quite a lot of security, this level is fairly easy, provided you know what you’re doing.


Go inside the building, to the main hall, and call the left elevator. Go up the hatch in it and wait until your first victim enters it. When the man is inside, use the fiber wire to choke him. Take his keycard and grab his suitcase. Get back to the ground floor and go to the second elevator.


Wait until Hendrik Schmutz, your second target, enters the elevator and repeat the whole process. Wear his clothes and take his keycard. Leave the Payment Briefcase and your guns in here as well – you’ll get back for everything when leaving the level.

A briefcase.
Fire alarm.

Go to the 7th Floor and enter Room 707 to take the DNA Briefcase. Now to the 8th Floor, where you have to enter Room 803. To distract the guards, set off the fire alarm (screenshot above). Once you’re inside, use the phone from the table, and your final target will leave the casino area and make himself easy to assassinate.

The phone.

Quickly go to the casino at the ground floor, still carrying the DNA Briefcase. Get to your target (don’t go through the main floor of the casino, there are security cameras). You should manage to get there in time and kill the man when he’s still alone in the staircase. If you’re too late, though, just meet him in person. He’ll think that you’re Schmutz and call of his guard. Take the opportunity to strangle him quickly and leave the area. The exit is at the casino level (check the map). Remember to get your things from the elevator.

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Hitman: Blood Money Game Guide #Till Death Do Us Part

Hitman: Blood Money Game Guide
Till Death Do Us Part

You’ll be attending a redneck wedding this time, where you’ll have to kill the groom and the bride’s father. Cool.


Turn right and go through the gap between the cottages. You should see a wasted party guest nearby. Wait for him to enter the building and go to sleep. Take his invitation and his revolver, then wear his clothes (now, this guy IS asleep, isn’t he?). Enter the main building. You’ll need a gangster outfit to feel comfortable in here. Grab one from the guard marked on the map below (*), sneak-sedating him. Get to him through the toilet. Throw his body into the small closet nearby. Now you can walk freely.


First we’ll get rid of the bride’s father. He’s paying a visit to the family graveyard in the North-Western part of the map from time to time. Sneak on him when he’s standing in front of the open grave and push him into it.


Get back to the mansion. Go to the kitchen and use the poison syringe on the cake. The groom will soon come here to have a taste – and that will be his end. Run fast, before someone finds his body. Get back your suit and escape the level using the appropriate spot near the starting position.
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Hitman: Blood Money Game Guide #Death of the Mississippi

Hitman: Blood Money Game Guide
Death of the Mississippi

This time you’ll have plenty to do – you have to kill the ship’s captain and six member of a certain gang. Besides, you have to retrieve some photos. Let’s get to work, then.


Hide between the crates to the right (looking from the starting position) and wait for the sailor to get near. Sedate him and hide his body somewhere around here. Pick the lock in the door to the machine room and find your first target on your map. Wait until he’s looking down the machinery over the railing and push him into it.


Find the stairs around the stern and get to the 4th Deck. Along the way you’ll see another gang member, but you can’t stealth-kill him right now. You’ll end up in a restaurant. Go forward to the next room and leave your guns in the toilet (1). Go on to reach a bar. Before you’ll be able to proceed, one of the guards will scan you for weaponry. Go forth, and in a room (2) you’ll find a waiter’s uniform. There’s another gangster wandering around the stern. He’s easy to deal with, as he’s alone and near the railing. Just use your fiber wire and dispose of the body by throwing it to the river. Go to the kitchen (3) and grab a cake. Go to the toilet with it and drop in on the floor, then inject some poison into it. Take the stairs to get to the top deck and let another sailor scan you. Enter the captain’s quarters and leave the cake on the table.


When you see that the captain’s dropped dead because of the poison, get back to his room and enter the bedroom. There’s a safe in there, take the photos out of it. You’ll find two or three gang member on this deck. You deal with each of them in the same way – just wait until no one is watching and fiber-wire them, then dispose of the body. It’s not difficult, as there’re not many witnesses who scoop around.


You’re left with one target to take down, the guy who passed you when you walked to the restaurant. You’ll take care of him the same way as you did with the previous ones – now he’ll be walking along the railing of the ship. When you’re done, take your weaponry and your suit, then leave using the boat hanging at the stern.


HINT: On the second deck there’s a cool weapon to pick up, together with a suitcase you can hide it in. It’s marked on the map above (*).
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